CentOS 5 Hardware :: Optimus Support Will OpenGL Still Work With Intel Gfx?
Mar 9, 2011
My understanding is that there is no Optimus support for Linux at this time.Will a default CentOS installation work fine with just the integrated graphics.in other words, will Optimus and the discrete graphics be ignored? Will OpenGL still work correctly with the Intel integrated graphics?I am considering an i5-based laptop with Optimus support, where I might go with a dual-boot configuration.
I own an ASUS N61JV-X2 notebook PC that has an Intel HD IGP, nVIDIA GeForce GT 325M GPU, and nVIDIA Optimus technology. I am running OpenSUSE 11.4 64 bit with GNOME. I used to be a former Ubuntu user. I used Ubuntu 10.10 Maverick Meerkat 64 bit. In Ubuntu, it was not recommended that I install the proprietary nVIDIA binary drivers because it would cause me to log into a TTY console upon reboot.
nVIDIA states that they have no plans to support Optimus technology in Linux at any time. Would it be recommended that I install the proprietary nVIDIA binary drivers in OpenSUSE 11.4 64 bit with GNOME? Will I get the same problem as in Ubuntu? How do I do this?
When using the very nice opengl screensavers, rss-glx, etc. the screensavers are very choppy.I tried modifying my xorg.conf but still no go.Anyway to get the rss-glx screensavers to run at normal speed?I read online that Intel disable the hardware acceleration.This is a work laptop but I just wanted to see if I could get it going.
How is OpenGL support (specifically OpenGL 3.x) in the different video card drivers available for Linux?Assuming that the hardware supported it well, would the drivers be an issue?
I have the HD4850 and, I wanted to know if it is possible to use the CLI to see which version of OpenGL is the latest version I can use according to my driver. If it's not possible via the CLI then, what's the next best way? (I can't find a website for the radeon driver listing the latest OpenGL support per supported card).
After finally figuring out how exactly how to compile something from source, I did it with Wine. However, there's a problem, when I'm trying to play a game on Steam (Half-Life) on a TNT2 graphics card (With NVIDIA drivers 71.86 installed as well as all of the packages needed to compile Wine from source), everything either lags or has an error.
One of these errors is that OpenGL32 isn't being initialized after attempting to start the game in that mode. Another error (or I should say problem) is that in Direct3D mode, it just.. crashes lol. Also, in Software mode, it LAGS horribly and I don't think it has to do with the hardware limitations I have on this machine. I did however install the glx and gl drivers AFTER I compiled Wine, do I have to do yet another install?
My friend just recently gave me an Nvidea Geforce 4 64mb, and it is supposed to be better than my ATI x700 Pro. I was wondering if there was openGL support for this card, and how do i replace it with my ATI card?
I'm an owner of a ATI mobility radeon X1300 card. Since ATI tagged my card as legacy, i'm stuck with the open source radeon drivers. Wich doesn't bother me, as i know they are slower and openGL support doesn't equal fglrx. What does bother me is that the current version 7.9 dev. claims to have full opengl support up to 2.1. I'm trying to use a extention that is part of the openGL version 1.3 and it's failing. This is a known issue for a long time now and it really disappoints me. "Compressed textures" is what i'm talking about.
Is there any way to make sure that drivers aren't tagged with something they support if they obviously don't? I guess the KDE4 kwin vs drivers thing is the same as i'm trying to say now. Drivers should be documented with what they effectively support and not what they should support. What can I do to make this public to xorg developers? I could only think about posting this here as i have no idea where to put it elsewere. Could someone please point me in the right direction to where i should send this complaint?
This is a fresh install of CentOS 5.3 x86_64 with the following packages installed (using yum) as I have always done and has always worked in the past: httpd mysqld php php-mysql php-gd
However any pages requiring mysql fail and the following shows up in the httpd/error_log:
PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/modules/dbase.so' - /usr/lib/php/modules/dbase.so: cannot open shared object file: No such file or directory in Unknown on line 0
The system has driver for intel, but the opengl version is 2.1. How to update opengl version to 4.1. (intel 945). For ATI just download driver version 11.5 and install it. All is OK.
My system is CentOS 5.5 x86_32, and I am currently trying to get the x264 video encoder to work and to read libav* input, like elementary H.264 streams. All the prebuilt x264 binaries seem to come without lavf and/or ffms support, and I was unable to build ffmpeg/ffmpegsource on my system. So these x264 versions only support RAW YUV 4:2:0 input, which is of no use to me. I would like to use the x264 binary itself, as it seems that ffmpeg+libx264 does not have option mappings for all the options I could give to x264 directly.
Is there any pre-built x264, that supports lavf/libavcodec for reading H.264 input? Or is there a good, working guide on how to build that on CentOS 5? When trying to build latest ffmpeg (trying to get ffms/lavf dependencies on my system), it tells me, that my "pkg-config" is too old, and that I should set FFMPEG_CFLAGS and FFMPEG_LIBS to work around the issue. No idea what I should do here.
Then, when trying latest ffmpegsource (again, to get the ffms/lavf deps satisfied), it tells me I do not have libx264. Maybe here my version is too old or something. I installed libx264_98, maybe wrong version.
Ah, the output of x264's configure script looks like this:
Wireless networking doesn't seem to work. When I try to create a new network interface with system-config-network, my wireless card doesn't show up. The following comes from dmesg:
I saw a post about this elsewhere and downloaded some firmware drives from [URL] and installed then. But, I'm really out of my league when it comes to this kind of stuff.
Whenever I try to start an OpenGL app in the terminal, I get a message to the point of "could not create GL context." It was working until around the last update. I know it's not a hardware problem because my windows partition works as well as ever.
I'm using Hardy Heron with the closed Nvidia driver with a Geforce 9800gt 'glxinfo | grep OpenGL' gives
I recently upgraded my ubuntu from 10.04 to 10.10 and then again to 11.04. After everything was said and done, one of my installed applications, FreeCAD would no longer load. A window would pop up saying that "this system does not support openGL" or something like that.
The thing that really bugs me is that it (referring to FreeCAD) worked perfectly when I had 10.04 installed and along the way I guess I broke it.
I have a toshiba satellite a505 s6005 laptop. The output of lspci in my terminal is:
I have an OpenGL program in a Linux server. I want to run the program remotely with X forwarding, but it fails, whereas programs such as xclock and xeyes work fine. (I confirmed that the program works in the local desktop environment.) Below is additional information.
EDIT: I got it to work. It turns out that mesa-common-dev works with my nVidia drivers.
I'm new here, and to Linux/Ubuntu in general, so I apologize if this is in the wrong section or something. Anyways, I'm trying to get the OpenGL SDK to work on my computer. I've already gotten gcc/++ and whatnot, and I'm fairly sure I've upgraded my graphics drivers to the most current possible. A quick check reveals that my graphics card is nVidia:
Code:
01:00.0 VGA compatible controller: nVidia Corporation NV41.8[GeForce Go 6800] (rev a2)So I assume that I need to get the nVidia OpenGL packages:
Code:
sudo apt-get install nvidia-glx-dev
However, that nets me this error:
Code:
Reading package lists... Done Building dependency tree Reading state information... Done
Package nvidia-glx-dev is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source
E: Package 'nvidia-glx-dev' has no installation candidate
My only other thought is to apt-get mesa-common-dev, but I don't know if that will work with nVidia. (And this is a rather old computer, so the problem might just be one of obsoleteness, but it doesn't seem like so, from the error I'm getting).
I just upgraded from FC8 (32-bit) to FC11 (64-bit). In doing so, I backed up my entire World of Warcraft folder so I could try to avoid having to download and install it all over again. However, I've now reinstalled wine (64-bit now), and the nvidia drivers from the rpmfusion repos (also 64-bit), and when I try to start WoW, it says it cannot load OpenGL. I'm wondering if anyone knows what's up, and if there's a solution that doesn't involve reinstalling WoW.
I would like to add support for an Intel NIC to my ancient Red Hat 9.
I'm using RH 9 because I have old books that are specific to it.
The NIC is an Intel Pro/1000 GT Desktop Adapter. I have a 3Com NIC that is supported by RH 9, but I'd like to get the other gigabit NIC working under RH 9 for the speed and to learn how to swap out HW when needed.
I believe the driver for the NIC is located here:
[URL]
I have other, newer distros that I plan on looking at as well that I'm sure support the Intel NIC right at installation, but I thought this would be a great learning opportunity for me because I've had to replace and/or upgrade many NICs over the years in Windows machines, but I have no idea how to do such a simple task like that in Linux.
I have installed Suse Linux 11.2 and I had problem with graphics, when I moved windows there were many lines showing, I have installed an original driver for it and now instead of lines moving windows is very slow. When I try to activate compositing with flip with it gives an error and OpenGL does not work. Only XRender works and windows are faster but scrolling is still slow. My Graphics Card: ATI Radeon HD 4570 Installed Driver: ATI Radeon HD 4500 Series
I need to be able to open an openGL based piece of software remotely (like Maya or 3D Studio Max, for example). The server will be a linux machine (CentOS, currently, fwiw), but the client should be able to run on at least Linux and Windows. This will happen over the internet as opposed to over a LAN.
So far, I've tried
- "NoMachine NX" which is pretty good, but it seems to have some issues with GL. Maybe this can be fixed in xorg on the server (disabling overlays or something like that)? not sure.
- HP Remote Graphics Software (RGS) which works fairly well with Cent & Windows, though is sometimes a little slow. It also doesn't seem to be happy on Ubuntu, which is a pretty big bummer. It's also a bummer that it's somewhat expensive. That said, it's still the front-runner.
- VNC which was very slow.
It's imperative that it can transmit very complex rendered OpenGL properly. It's ok if it's slow to tumble/refresh, but it should be correct.
I didn't have any luck finding the solution for not getting opengl working on a SLES11 server with a remote X-Win32 client. As a reference I've used the tool "glxgears" for testing.We have two servers. One (server A) with SLES10 and the other (server B) with SLES11. We use X-Win32 (ver. 9.x) as an X-server on a Microsoft Windows client machine. Both servers are connected to with ssh with X11 forwarding enabled (Xclock works fine on both).Starting glxgears from server A works fine; Three nice gears are displayed.