Ubuntu Installation :: Can't Remove The Damn Fglrx Drivers

Mar 18, 2011

i'm using ubuntu 10.04 LTS and my GTK is amd radeon HD 6850. yesterday, i ran ubuntu 10.10 with the fglrx offic. drivers properly on my native resolution and with 3D acceleration, though i couldn't run my favorite game minecraft, so i tried to reinstall. by this, i accidentally formated my windows partition, so all i've got now are my live cd's and this installation of 9.10, where i downloaded the official drivers what didn't work, then upgraded to 10.04 LTS and can't remove the damn fglrx drivers. the error i get is: [URL]

how to get this working? i love ubuntu, i hate windows, it isn't an option for me to get back to windows, the only way i want to use it is for steam games [by the way, will there be steam for linux?] like cs:s, tf2, dow2, which i dont play that frequently as minecraft [i play this every day, on my fav server majncraft.cz]

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Ubuntu Installation :: Compiz Crashes All The Time With Non-fglrx Drivers

May 5, 2010

Compiz is utterly unusable, ever since probably about 9.04 or 9.10, when Ubuntu took out the Catalyst drivers for my laptop w/ Mobility Radeon HD 2300 their less capable open-source variants, which crashes after about 15 minutes of use.

The screen gradually becomes less responsive for about 5 seconds, until it just completely freezes and becomes completely unresponsive to any keyboard or mouse commands. I tried using the RadeonHD drivers instead and the problem is still there. The 'Hardware Drivers' app in System > Administration doesn't seem to do detect any fglrx drivers for my system.

How would I get some working fglrx drivers back?

And I don't want to use Metacity anymore.

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It's been a while since I last used the fglrx drivers, especially on my laptop which has an AMD RS690 based video adapter. While the Open Source drivers get the job done most of the time, and especially with Compiz-Fusion (yay!) these drivers still lack much optimization and since they don't intend to optimize the OpenGL stack for the current drivers and instead they'll work on it for the Gallium3D drivers, the situation is not going to get much better any time soon. However the Free drivers have gotten very robust and with very good support all in all.At first I used the fglrx drivers, but went with the Open Drivers for two main reasons:Radeon drivers were the first to get true KMS support, so they fully supported Plymouth.

Fgrlx drivers had (or still have?) a hideous bug in that they would cause screen flicker and tearing all over the place if you had a composited desktop. Wasn't as bad with Metacity's Composer Manager compared to Compiz, but still very annoying. Also they didn't properly had (or still have) RandR 1.2 support which means that if you attach a secondary display, you can't configure it as a different screen at a different resolution (for instance, main laptop display running at native 1280x800 and the secondary screen, like a projector, running at 1024x768), which the Open drivers get most of the time (note this isn't perfect in the open drivers either).

So i wanted to give the fglrx drivers a whirl once again and see how do they run... However I do not fully remember the steps involved in getting Plymouth running with the VGA/VESA console driver and the fglrx drivers (all I can remember is that it involved rebuilding the initrd [which in F12 is initramfs] to leave out the Radeon driver and you could still use the vga=[mode] argument to get Plymouth), the only other thing I can remember is that you had to run plymouth-set-default-theme to get the theme back. The main thing stopping me from going back to fglrx is that I'm not sure if all the composite issues have been resolved.

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n OpenGL not working with fglrx drivers?

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I am running Debian 5.0.6 and trying to install an ATI FirePro V3750 graphics card. I am unable to compile the fglrx driver. if there is some way to manage to install the fglrx drivers.

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Oct 17, 2010

I can't get my fglrx drivers activated, every time I try I get an error message. I first tried going into System-->Administration-->Additional Drivers and activating it their but I get this error message: SystemError: installArchives() failed. I tried using some jockey command (my apologies as I can't quite remember the command) and I got the same error message. I was searching around on google and I someone said to type Code: aticonfig --initial Into a terminal and now my computer is running really slowly and I can't get it to run like normal. My windows scroll down in increments, when I try to move a window it jumps around, I can't handle how slowly this thing is going.

MOBO: Asus M4A87TD/USB3 CPU: AMD Athlon II x2 245 GPU: Radeon HD5770 RAM: Corsair VS2GB1333D3 2GB (1333MHz) DDR3 RAM, Non ECC Unbuffered, 9-9-9-24, 1.5V PSU: 600 watt shark HDD: West Gate 1TB 7200RPM SATA2 OS: Ubuntu 10.10

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1. I took the hard drive out and used a usb to IDE cable and used the damn small linux live cd on my desktop and installed DSL on the hard drive using the USB HDD tool.

2. I put the hard drive back in the Omnibook and started the boot process

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4. When I use the boot floppy to try and boot it and use fb800x600 cheatcode I get all the way to where it is supposed to load the desktop and it gives me this error:

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I recently switched over to Debian 8 "Jessie" (64-bit Cinnamon flavor) on my Desktop.

250GB SSD
16 GB DDR3 RAM
i7 4790 Processor
AMD Radeon R9 280X

I have been able to play multiple games on Steam without any issues, however I have downloaded Ark: Survival Evolved and am unable to actually play that game in particular. I can log in and get to a point of choosing a server, but after it actually loads to the game(where it starts rendering graphics), the game crashes to the desktop. Below is the readout of the crash from when I loaded Steam via Terminal.

Code: Select all   
    Signal 11 caught.
    ERROR: ld.so: object '/home/lukasz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/lukasz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
     
[Code] ....

I have noticed that the above (zenity:13343): Gtk-WARNING line in terminal is the point at which the game crashes. It would appear that the steam gameoverlayrenderer.so is a separate issue and may be a common occurence in the background that you just don't see.(?)

Things that I have done thus far:

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-Reinstalled "zenity" to ensure that it was not corrupted.
-Verified which Gtk+ versions that I have installed(see below)

Code: Select all   
    lukasz@Lukasz-Desktop:~$ pkg-config --modversion gtk+-2.0 gtk+-3.0
    2.24.25
    3.14.5

Is there a "default" gtk+ version that I have to alter for it to recognize that I have Gtk+ 3.0 installed, or did I miss something somewhere?

My hypothesis:

-It has something to do with 32-bit/64-bit conflictions(Maybe the game? My steam is 64-bit)
-My graphics card may not be supported by Ark: Survival Evolved yet.
-I am missing some libraries each time I have attempted different video drivers.
-Something with steam did not get installed correctly(I have not attempted to uninstall and reinstall it, however other games function correctly)

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I've installed fglrx drivers with 1click install on openSuse11.3. If I try to boot in "normal mode" I end up in black screen. However if I boot in safe mode, then login and startx, everything works ok

Code:
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display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Mobility Radeon HD 4300 Series
OpenGL version string: 3.3.10151 Compatibility Profile Context
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I've done
Code:
aticonfig --initial
radeon drivers is also blacklisted
but running (if it means something)
Code:
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radeon 868858 0
ttm 64561 1 radeon
drm_kms_helper 32944 1 radeon
drm 221516 3 radeon,ttm,drm_kms_helper
i2c_algo_bit 6728 1 radeon

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[code]...

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[code]....

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