Ubuntu Multimedia :: XBMC And Blender Game Engine Crashing After Upgrade To 10.10?

Oct 12, 2010

I'm having trouble using Blender and XBMC after upgrading to Ubuntu 10.10. Whenever I start the Game Engine mode in Blender (by pressing 'P'), Blender crashes. This happens both in the repository version (2.49.2) and with the newest version (2.54 beta).

For some reason, xbmc actually starts without problems now, but earlier the console output was somewhat similar to that of Blender. The output from Blender seems to indicate that there is something wrong with either libc6 or the NVIDIA drivers. The xbmc output (which now works ok) mentioned something about /lib/nvidia-current/libGL.so, if I remember correctly.

The output at crash is as follows:

Blender 2.54:

Code:
./blenderfound bundled python: /pathtoblender2.54/2.54/python
Detected GL_ARB_texture_env_combine
Detected GL_ARB_texture_cube_map
Detected GL_ARB_multitexture
Detected GL_ARB_shader_objects

[Code]......

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May 14, 2010

i'm using lucid and have ATI Radeon HD 4650 1GB graphics card. I installed ATI's drivers and XBMC used to work perfectly, but now after i disabled them and activated them again i have this problem:

Quote:

igor@igor-desktop:~$ xbmc
/usr/share/themes/MurrinaLoveGray/gtk-2.0/gtkrc:50: Murrine configuration option "scrollbar_color" is no longer supported and will be ignored.
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server "�."
after 137 requests (136 known processed) with 0 events remaining.

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[Code]...

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Code:

blender
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[code]....

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I hope this is the right forum for this.
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[code]...

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Code:

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Code:
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[Code]...

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Code:
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[Code]...

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Code:
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[code]....

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[Code]...

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