Ubuntu :: Build GNOME Shell From Source On 10.04 LTS
May 9, 2010
I have run into problems building GNOME Shell from source on the Lucid Lynx. The Lynx has GNOME 2.30, correct? Well, ~/gnome-shell-build-setup.sh tells me that "GNOME 2.26 or newer is required to build GNOME Shell" when I already have 2.30. Just look at this screenshot [URL]...
i am now in the process of building gnome shell.it says 3 or 41 currently and with the net speed today, i think it will take ages till it gets completed. is there a way to stop midway so i can rest my laptop and resume later from where i left out ? an early reply will help me decide whether to go ahead or stop and forget building it today !
Is there any way I can switch my desktop shell from unity to, say, gnome-shell? I can switch using other console shell I like (bash, csh, fish, etc.). Assume that there is a stable alternative desktop shell, I should be able to choose, too.
(For console shell, we goes to /etc/passwd. But for desktop, I can't find the way to config.)
I run Debian Squeeze on the powerpc architecture and I'd like to install the newest Iceweasel on it. The Debain Mozilla repo only has binary packages for i386 and amd64 but provides sources.
So I did: apt-get source iceweasel
which resulted in the creation of these files/directories:
I tried to build VLC from source and stuck up with the following error.
configure: error: Package requirements (fribidi) were not met: No package 'fribidi' found Consider adjusting the PKG_CONFIG_PATH environment variable if you installed software in a non-standard prefix. Alternatively, you may set the environment variables FRIBIDI_CFLAGS and FRIBIDI_LIBS to avoid the need to call pkg-config. See the pkg-config man page for more details.
I've got myself and Android phone, and I'd like to be able to compile from source ON my phone (I want to be able to run some command line tools like eyeD3, lame, etc.). Problem is, how do I get GCC on my phone with such limited resources? The Android platform isn't exactly meant for developing on. Another option would of couse be compiling on my PC using a cross compiler, but I'm a newb when it comes to that
I have downloaded whole linux source codes of fedora in a dvd. There are several rpm packages and lots of directories in it. I want to load all source codes to version control system (svn or cvs) which is loacated in a server and develop it step by step .During this time I want to build my own distribution. So I need to know how to build all these packages at once. Is there anyone who can explain "how to do" to me
Building Wine-1.3.16 for Squeeze from Source: Since there isn't a good version of Wine in the repositories, I decided to build my own from source. Here it is. read everything. I DID NOT have Wine previously installed. If you do, you'll have to remove it FIRST.
[code]...
With all the dependencies installed you can begin building Wine. From the terminal:
When we expect a new rpm from current 195.36.15 nvidia driver? And if it is possible someone to get my a link to this rpm,build for my. like step by step "How to build rpm from nvidia source driver.All this is because i don`t like to install after every update!
I had a debian installation with kernel 2.6.32 I had a set of instructions to apply a patch to kernel which I followed to the T. The grub now shows the Debian installation with the old kernel and the Debian installation with the patched kernel.
The trouble is the system goes blank after attempting to start gdm3.
I have tried running in recovery mode and then typing startx but it only shows a blank screen.
Code: lspci | grep -i display 00:02.1 Display controller : Intel Corporation 82852/855GM Integrated Graphics Device (rev 02) If i boot with the old kernel, everything works fine. Is this an "X" window configuration issue. I tried X -configure but still nothing changed.
Now that we are starting to face the reality of Vista/Win7 implementations, we will need to do an upgrade of Samba to enable functionality. I am having difficulty in upgrading our version of Samba (3.3.4), as I compile from source, and do not use binary distributions. I'm running Slack12 and could really use some help on how I can build samba from source and UPGRADE it easily?
I was having some trouble trying to get video editing directly with Theora OGVs on Ubuntu 10.04. To be honest, the default Lucid video editor Pitivi (which is a front-end for gstreamer) actually works fine with ogv - but you cannot do video overlays (compositing) in Pitivi. So I looked at Cinelerra, LiVES, OpenShot and Kdenlive as editors that may offer overlays/compositing. They can all be sudo apt-get install-ed, but none of them wanted to run properly with ogvs - especially the ogv video preview didn't work. Looking for a solution, the following bugs came up:
Bug #574457 in mlt (Ubuntu): �melt displays and renders garbage while playing .ogv in ubuntu 10.04� Bug #535018 in openshot (Ubuntu): �Openshot cannot playback ogg video� Bug #566781 in OpenShot Video Editor: �Imported Ogg Theora file shows corrupted video in OpenShot 1.1.3�
[code].....
However, since it doesn't seem a bugfix will be released for Lucid - that pretty much means only one thing, if we want video editing of ogv in Lucid: build from source. If we build all dependencies for Theora ogv video from the latest source: melt
ffmpeg vorbis theora ogg
then, in principle, working with ogv in Openshot and/or Kdenlive should (and does) work - if these video editors are directed to use these new binaries (built from source). Note that Openshot is basically a python frontend for melt, and it does not need compiling as such (though some precautions should be taken, see below) - so once the above sources are built, a test with Openshot can be done. I used for building these sources is HOWTO: Install and use the latest FFmpeg and x264 - Ubuntu Forums This HOWTO uses checkinstall in order to generate .deb packages from source, which are then installed into the running OS, to allow for satisfying of dependencies. I'd like to keep my system 'vanilla' clean, and experiment with sources outside of my system (i.e. as in a "portable installation") - and this post outlines that approach.
Basically, we download the sources, and build them in order of dependency - and since ogg/vorbis/theora source already uses it, we can use pkg-config to configure some other source dependencies as well: by writing *-uninstalled.pc files in respective source directories; and then adding these directories to the PKG_CONFIG_PATH environment variable. However, some manual changes to source files will be needed too. Finally, for each source package, we will run only 'make', but not 'make install' - and then in the end, we will collect all binaries (libraries and executables) in a single folder; and add a couple of scripts, that will setup an environment referring to these binaries, so that Openshot/Kdenlive (when called from this environment) may work correctly with ogv. The full list of sources built using this approach are: ogg
vorbis theora
[code]....
Both x264, and libvpx (for VP8/WebM), have been added as recommended in the HOWTO; while Ogg Video Tools are added mostly for the (relatively new) tool oggTranscode. The approach to building these sources is given below, in the form of a commented bash script - since its quite big, it is included in the reply to this post.
References: Xiph.org: Subversion Access oggvideotools/trunk/README Compiled libogg but libvorbis can't find libogg during ./configure - Linux Forums
Im trying to build Mandrivas theme ia_ora from source but it fails.
Code: sh install.sh -- Found Qt-Version 4.7.1 (using /usr/bin/qmake-qt4) -- Found X11: /usr/lib64/libX11.so -- Found KDE 4.6 include dir: /usr/include/kde4 -- Found KDE 4.6 library dir: /usr/lib64/kde4/devel
So I've been trying to get GIMP 2.7 installed on my Slackware64 13.0, but I'm having some issues. After some extensive finagling and dependence findings, I got it to configure correctly, however, the make fails with libtool trying to find libgdk_pixbuf-2.0.la:
libtool: link: cannot find the library '..//usr/lib64/pkgconfig/gdk-pixbuf/libgdk_pixbuf-2.0.la' or unhandled argument '..//usr/lib64/pkgconfig/gdk-pixbuf/libgdk_pixbuf-2.0.la'
libgdk_pixbuf-2.0.la is in /usr/lib64/pkgconfig/, but for whatever reason, editing the makefile doesn't change this. (Yes I have the right permissions to edit it). First of all, why is it searching for /usr in the top build directory, and second, why doesn't an edit of the makefile work?
is there some wiki page on GNOME or Fedora that list which graphics cards work without problems on Fedora 15 with GNOME Shell? I have tried 3 older cards and they all failed, so I would like to share this info with others so people know which cards to avoid if they want to use full features of GNOME 3 via GNOME Shell.
Please excuse my ignorance, but I need to get it straight. I've been reading and trying to find out more about these three new desktop environments, but still am rather confused. I have had Unity on my netbook for a couple of months now and know it inside out (more or less by now). The problem is: what is the main difference between Gnome 3 and Gnome Shell?
To my understanding Gnome 3 will be a continuation of the panelled Gnome we are so used to? But then I read the panels will be gone forever, so I'm confused again Gnome Shell is somewhat similar-looking to Unity, but I haven't had a chance to try it properly yet.
......................................... tape_restore.sh: 40: source: not found tape_restore.sh: 41: source: not found tape_restore.sh: 42: source: not found .................................
But in Redhat I can run same script . My script as follows.
I want to create a shell script that I can run as a cron job to do automated backups. how to proceed. I have the source code and have pulled out the backup source files. Here is the link for the source code. The download is at the bottom of this page. The backup files can be found in the src folder listed as backup.cpp and backup.h [URL]
If someone can do this, I believe it will make a nice addition to the Basket application for all.
Also I am not running Kubuntu I am running Karmic 9.10 64 bit
I was wondering on how to use Gnome instead of the official KDE build. I know I can go to the third party slackbuilds.org. But not sure where to look on how to install it. If someone can direct me in the right direction that would be swell.
I am looking for a install step by step guide for Gnome. I was also curious if the Gnome version would provide me the same stability and speed as the official Slackware with KDE.
My second question is regarding the Slackbook project. I know I can get the pdf file and print it out but I was hoping for a book that can get shipped to me and when I purchase it the proceeds go to the Slackware organization.
This is weird. I have a shell script with no execute rights.$ chmod -x test.shThen I try$ test.shwhich does not work. (I have "." in PATH)When I do$ . test.shit works! I can run the script even though I have no execute rights. Why is that?Another question: If I have a shell script without a hash bang, I still can execute the shell script. Why? What does hash bang do? If there is no hash bang, why is the shell script run? What does the hash bang do
I followed the instructions for compiling the Gnome 3 Shell and it did compiled with a few errors here and there but it didn't run. I installed Gnome 3 Shell using sudo apt-get install gnome-shell but I got version 2.31.x but the latest is 2.91.5 or something. So is there a way for me to install the latest build? Is there some repository available for the latest build?