Ubuntu :: OpenGL Is Not Working On Installation?
Oct 17, 2010
OpenGL is not working on my installation. I'm completely new to Linux and have been trying to get it to work for hours, but whatever I try, it just doesn't work. When I try to load java applets which use OpenGL, the applet crashes with this error:
Quote:
# A fatal error has been detected by the Java Runtime Environment:
# SIGSEGV (0xb) at pc=0xb7895424, pid=3239, tid=1586695024
# JRE version: 6.0_22-b04
# Java VM: Java HotSpot(TM) Server VM (17.1-b03 mixed mode linux-x86 )
# Problematic frame:
[Code]...
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Oct 18, 2010
n OpenGL not working with fglrx drivers?
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Oct 19, 2009
I just upgraded from FC8 (32-bit) to FC11 (64-bit). In doing so, I backed up my entire World of Warcraft folder so I could try to avoid having to download and install it all over again. However, I've now reinstalled wine (64-bit now), and the nvidia drivers from the rpmfusion repos (also 64-bit), and when I try to start WoW, it says it cannot load OpenGL. I'm wondering if anyone knows what's up, and if there's a solution that doesn't involve reinstalling WoW.
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May 31, 2010
I'm trying to get a program to compile with OpenGL support and it's saying that the headers are missing. But I think (or thought!) that I already had Open GL up and running. My suspicion is that I need to install the appropriate -devel files...but I just can't seem to find them. Furthermore, I don't want to tweak my system and install proprietary Nvidia drivers if things are already working just fine.
I have a Geforce 8300 GS in a i586 32bit Dell Inspiron 530. I'm trying to compile Cinelarra and keep getting:
Quote:
OpenGL 2.0 libraries missing Hardware acceleration using OpenGL 2.0 is disabled
Does anyone know which driver (ie: 96xx? 173xx?) I should be using for this? Where are these libraries? How can I find them and tell Cinelarra where to look?
And even more basically: How do I tell if OpenGL is working or not? Maybe I don't have them afterall..
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Jun 9, 2010
I'm trying to find a 64 bit version of OpenGL for Linux. I tried driver from Nvidia, but it turned out that it required a specific graphics card, (which either I don't have, or VMware has trouble noticing that I do. I have a laptop with some Nvidia, Geforce with Cuda card.
In any case, I just need to find 64bit OpenGL for Ubuntu 10.04. I keep finding 32 bit versions, or other versions that don't apply to me.
I'm still kind of new and it's possible that I haven't been looking the most effective places. I tried google and sourceforge, but I couldn't quite find it.
If anyone knows where I can get it, or knows of a better place to look, I would be very grateful.
P.S. I also tried the package manager and the OpenGL site.
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Jan 11, 2011
EDIT: I got it to work. It turns out that mesa-common-dev works with my nVidia drivers.
I'm new here, and to Linux/Ubuntu in general, so I apologize if this is in the wrong section or something. Anyways, I'm trying to get the OpenGL SDK to work on my computer. I've already gotten gcc/++ and whatnot, and I'm fairly sure I've upgraded my graphics drivers to the most current possible. A quick check reveals that my graphics card is nVidia:
Code:
01:00.0 VGA compatible controller: nVidia Corporation NV41.8[GeForce Go 6800] (rev a2)So I assume that I need to get the nVidia OpenGL packages:
Code:
sudo apt-get install nvidia-glx-dev
However, that nets me this error:
Code:
Reading package lists... Done
Building dependency tree
Reading state information... Done
Package nvidia-glx-dev is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source
E: Package 'nvidia-glx-dev' has no installation candidate
My only other thought is to apt-get mesa-common-dev, but I don't know if that will work with nVidia. (And this is a rather old computer, so the problem might just be one of obsoleteness, but it doesn't seem like so, from the error I'm getting).
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Feb 18, 2011
I installed Matlab in Ubuntu 10.10. I was able to get it running and I saw the initializing screen. However it showed me an error with OpenGL
"warning : could not query OpenGL"
and it freezes there. I tried many things to get over with it and it didn't work.
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Apr 30, 2011
I upgraded from Maverick a few days ago, and ever since, OpenGL effects are getting disabled by KDE with a message stating that the effects were making the machine slow. Switching to Xrender works fine, but XRender isn't as advanced as OpenGL.
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Jun 30, 2011
New here so please go easy. I am trying to get OpenGL running on Ubuntu 10.04 (64 bit). The hardware is a Dell box with a NVidia Quadro 600 graphics card; I am also running under VMware.
I tried using "apt-get install nvidia-current", followed by "nvidia-xconfig", which told me a new xorg.conf file had been written. I then rebooted. A dialog appeared saying Ubuntu is running in low-graphics mode and that it had failed to load module "nvidia" and no drivers available.
As I didn't seem to get very far this way, I tried downloading the NVidia 64 bit linux driver version 275.09.07 and ran this from the console. Firstly it told me that I do not appear to have a NVidia GPU supported by this version of the driver (yet NVidia's description of the driver says it does support this gpu). I went ahead and let it try to build the kernel module but then it failed with the message "failed to load kernel module 'nvidia.ko" I'm not clear how to proceed on this one. Has anyone else got a Quadro 600 card to work? If so, how?
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Mar 27, 2010
I have openGL working fine on my system.The only problem is that when I try to run the executable file, nothing appears unless the full scene has been rendered.In fact, it appears in parts, i.e. updates after a second, then after another second etc...However, earlier, the rendering used to be continuous and I could see each pixel getting rendered in a continuous fashion.
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May 1, 2010
I just upgraded to 10.04 on my Dell optiplex GX280 and now OpenGL isn't working (xbmc and cairo dock won't start). Here are the (i think) relevant lines from lspci:
[code]....
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May 23, 2010
Whenever I try to start an OpenGL app in the terminal, I get a message to the point of "could not create GL context." It was working until around the last update. I know it's not a hardware problem because my windows partition works as well as ever.
I'm using Hardy Heron with the closed Nvidia driver with a Geforce 9800gt
'glxinfo | grep OpenGL' gives
Code:
Error: glXCreateContext failed
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Sep 17, 2010
I'm trying to run a program called Alice 3.0. When I load the program, it crashes at the splash screen. I ran it in terminal, and this is the error message I received:
UNABLE TO LOAD OPENGL The most common reason for this is an incorrectly set Java library path. Please update your VM arguments. The text below has been copied to the clipboard for your convenience. Linux-i386
all properties
--- ----------
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd">
<properties>
[code]...
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Oct 4, 2010
I'm trying to install Kicad from source but cmake gives me an error:"- Check for installed OpenGL -- not foundCMake Error at CMakeModules/CheckFindPackageResult.cmake:6 (message): OpenGL was not found - it is required to build Kicad "I have an Nvidia video card with the proprietary drivers installed.I also have glut, (glutg3) installed.I don't understand why cmake can't find OpenGL.
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Jan 14, 2011
I was trying to get a game to work (scorched 3d) but I kept getting a resolution error. So I did some looking around and found that I had to do something with xorg.conf in /usr/bin/x11 (if I remember). Well I didn't have that file, so I installed a program that had it (and for the life of me, I don't remember what it was). Long story short, I tried to run a different game (foobillard) and it wouldnt run. So I ran from terminal and got an error saying that x11 is not configured with opengl. Now I am mad cuz that was my favorite game. Is there a way to reset x11 and opengl without losing everything?
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Apr 1, 2011
I play RuneScape most of the time i'm on the computer and i always keep an eye on the performance. Yesterday and the days before, everything was going good, cpu usage it was causing was between 30 and 60%, now it wont go below 70%. It's always 70-99% for some reason :s i have set settings for graphics to OpenGL (they were like that before too with no problem) and it started causing high cpu usage. If i set it to Safe Mode in graphics settings it gets 100%, I never tweaked the drivers, i have a NVIDIA GeForce 9600 GT, i have the opengl thingies installed along with my nvidia driver. Ubuntu 10.10 32bit.
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May 14, 2011
I need a driver for 10.04 that supports OpenGL, cause in my games i'm unable to do anything with opengl, it just swaps me to d3d..
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May 7, 2010
I've just installed the proprietary ATI drivers from the AMD website and that all went fine. After that I restarted my pc and executed the following in the terminal:
Code:
atiode -P60 -H localhost:0; echo $?
However, that returns 2 which means that a render error occurred. Also, OpenGL reports that shaders are not supported.
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May 18, 2010
I have been using EnvyNG for my nvidia 9600 for a few ubuntu versions now, but cant find envy after doing a clean install of lucid. When I installed lucid and added the sources, Envy is not there. Does this mean envy no longer used, or is not updated for lucid?
Is my only option for OpenGl to use restricted drivers? I think the restricted drivers are causing me some grief with compiz & emerald. I frequently lose emerald, & have to reload the windows manager. I rarely saw these issues with karmic or jaunty.
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May 27, 2010
I used sudo apt-get build-dep wine1.2 to get the dependencies for the lastest Wine, but when compiling it, I get:
configure: WARNING: No OpenGL library found on this system. OpenGL and Direct3D won't be supported.
I thought it gave me all the dependencies I needed.
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Jul 8, 2010
I'm trying to compile wine from source, with a patch to make it work for Worms Armageddon. I've applied the patch and go to run
Code:
$ ./configure
It then pumps out rows of text and at the end reads:
Code:
configure: WARNING: No OpenGL library found on this system.
OpenGL and Direct3D won't be supported. I went ahead and finished compiling it but it doesn't run worms, so I've come back to this opengl issue.
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Aug 3, 2010
I was configuring mythtv and when I was in the video settings I set it up to use OpenGL. Now I can no longer see video and I can't get back to the settings screen to disable OpenGL. Is there a config file that I can edit to disable OpenGL or someway to revert everything back to default. I tried completely removing the frontend and reinstalling it but that didn't do anything.
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Sep 28, 2010
Whenever I try to run any of my OpenGL programs with Settings -> Appearance -> Visual Effects: Extra, the program window flickers and disappears. However, if I turn my effects to Normal, my OpenGL programs run smoothly. Any way to have both on at the same time?
Code:
$ fglrxinfo display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Mobility Radeon HD 5800 Series
OpenGL version string: 1.4 (4.0.10237 Compatibility Profile Context)
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Oct 24, 2010
I'm running Ubuntu 10.04, and for some reason I get a segfault whenever running programs with OpenGL. I ran "lspci | grep VGA" in the terminal and this is the output:
Code:
02:00.0 VGA compatible controller: ATI Technologies Inc M92 [Mobility Radeon HD 4500 Series]
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May 30, 2011
I'm using Ubuntu 10.10 and have installed Geant4 according to this thread: [URL] When I make example A01 everything goes ok. Then I run the A01app, and still everything is ok. At next step I open graphics viewer typing /vis/open OGLIX or OGLSX and the viewer opens (blinks), but there isn't any window at all. Terminal output is
[Code]...
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Nov 21, 2010
In the composite of the effect desktop I can to use only xrender, just select opengl, I did not make use, why ?
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Dec 21, 2010
I need to use FGLRX on my laptop, if I don't, either some OpenGL apps don't load, or the performance is poor.. With FGLRX the performance of the app is great and all work..
However, since Ubuntu 10.10, FGLRX no longer has "smooth" video.. And what I mean by that, even a simple DVD is dropping like 50% of it's frames every second with FGLRX. However, if I use the open source ATI driver, there is no video performance problem and even HD video plays fine, but then GL apps become a problem again..
In Ubuntu 10.04 FGLRX didn't have this problem. I did try to upgrade to the latest FGLRX 10.12, and every time I try on Ubuntu 10.10, I result with X not starting at all..
Here's the kicker though, the built in Movie Player with Ubuntu, works fine no matter which driver is used.. Now this wouldn't be an issue for me, but DVD's don't play right in that player, it runs like it's vibrating, but all other video formats work fine..
I'm at a loss. I gave up Linux a few months ago and wanted to try again, but once again, ATI is letting me down, and this is a laptop, buying a new laptop just because of the GPU is out of the question.
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Sep 3, 2010
I have an OpenGL app that generates images by rendering into an off-screen surface. I'd like to get it running on our Linux server, but the only way (that I know of) to initialize an OpenGL context is to create an X window and pass it to glX.
This is lame since I don't need any windows - just a render buffer. Is there any way I can get an OpenGL context on this server?
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Feb 24, 2011
The first issue is that none of the screensavers that come with ubuntu that have GL in the name work on my system. They just show a black screen.Of the 13 that came when i first installed the only ones that work are cosmos, fibrelamp, floating feet, floating ubuntu and fuzzyflakes. All the others show nothing at all. Fair enough I thought,I can live with that so downloaded a few games and things. All worked til I tried my first 3d game(oolite). On starting this I am just faced with a black screen and nothing happens. I think that the 2 issues may be related and that its likely to be a open GL issue. I have installed latest AMD drivers and my card(4350) seems to work fine. Edit: Just tried to use visualisations while using Rhythmbox and these dont work either.They show up on screen but cause my system to freeze,so I am sure I have a graphics problem
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Jan 4, 2016
I have a tightvnc server running on my computer and have my IPAD using a vnc client to connect to it. Everything works fine except for apps that require openGL (eg: minetest,steam). I was wondering how I could use said apps over vnc.
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