General :: OpenGL Benchmark (nothing Seemed To Run At All)?
Jun 1, 2011
I'm looking for an OpenGL benchmark tool for Linux. Something sort of similar to 3DMark on Windows. Is there anything at all? I tried Phoronix, was not impressed (nothing seemed to run at all).
I'm searching for an open-source benchmark for both OpenGL and Direct3D, i.e. to be able to compare OpenGL and Direct3D performance in WINE (and find the bottlenecks).Currently i only know Unigine benchmarks to support both of the APIs, but it's closed-source.I don't necessarily need all those shaders etc. support - just basic 3D (i.e. the features which existed in video cards of year 2002) benchmarking would be enough for now.Do there exist any open-source benchmarks for this?
I am trying to use the time command to measure the execution time of a small program. The problem is that the command has three outputs. They look like this:
Code: $ time ./a.out real0m51.935s user0m51.060s sys0m0.040s
Should the execution time be the sum of the user and the sys time? sys time is really small.
Does anyone know of any benchmark I could use to compare kickstart with WDS?Apart from like saying that windows takes 15mins to deply a system comapared to Kickstart.What else can i really use and put figures to it?
I just upgraded from FC8 (32-bit) to FC11 (64-bit). In doing so, I backed up my entire World of Warcraft folder so I could try to avoid having to download and install it all over again. However, I've now reinstalled wine (64-bit now), and the nvidia drivers from the rpmfusion repos (also 64-bit), and when I try to start WoW, it says it cannot load OpenGL. I'm wondering if anyone knows what's up, and if there's a solution that doesn't involve reinstalling WoW.
I want to measure how CPU time was spent (user, system, i/o waits) for a process or the whole system totally in some period of time, (not in realtime intervals and ignoring idle time). Is there a way to do this in linux?
i am trying to run a benchmark exercise using DBS, ive installed the software but running it on linux has proven the hardest part. does any one know what ive to do to get it running. have tried all the tricks in d man.
I am trying to write a program that accepts user input from the keyboard and a joystick and then sends out the data using the rs232 port of my system to other hardware. I need to send out about 10 bytes every 20 milliseconds. The thing is I need to also keep on reading data from the same port and display it on an opengl screen. This visualizes the hardware data coming in.
So the way I did it was by spinning everything around opengl..I setup GLUT - as follows : /* register call back functions */ glutDisplayFunc(redraw); glutReshapeFunc(resize); glutIdleFunc(visualize); glutKeyboardFunc(getkey); glutSpecialFunc(getspecialkey);
And in the idle function visualize(). I currently do the joystick reading and rs232 packet sending and recv stuff. I also call redraw after I am done so if I have received new data above, then it gets drawn on the screen. Everything works fine except that calling redraw() from visualize() is logical in a PC simulation where the simulation state needs to be rendered on screen after a simulation step. But in my case it takes up too much time, much greater than 20 ms. So I can no longer guarantee I can send out packets through the rs232 port every 20 ms. What are my options here if I want to send out packets and visualize data at a reasonable frame rate - packets within 20 ms is more imp of course.
I have an OpenGL program in a Linux server. I want to run the program remotely with X forwarding, but it fails, whereas programs such as xclock and xeyes work fine. (I confirmed that the program works in the local desktop environment.) Below is additional information.
how to access serialport(RS232) data using OpenGL.Heard about SDL(Simple DirectMedia Layer),but didn't get how to use SDL and OpenGL to access RS232 data.
I just installed openSUSE 64 bit and have it up and running. Great looking OS. I have four questions, not sure if I should post four threads, or ask all in here. I'm familiar with the Gnome GUI, but this is my first experience with KDE. Want to learn something new.
one: I installed the benchmark bonnie, and now can not find it. I've looked in just about every folder and can't seem to locate it.
two: I looked for the benchmark Hardinfo to install and the installer was unable to locate it. How do I find it, it is not in the package manager.
three: I install the bubble monitor desktop applet and can't figure out how to bring it up, the setting menu is in the upper right on the desktop. How do you turn on the display?
forth: Where do you set your signature in this forum? I went through the setting and couldn't find it.
This is the forth Linux OS I've installed and this was the cleanest and smoothest install yet, Debian could take some lessons at least on the install app, 5 out out 5 stars on the install package. So far I've been able to configure everything the way I want with the exceptions above. Below is my system info just in case that matters. openSUSE 64bit KDE,LMDE 64bit Gnome,Squeeze64bit Gnome - HP Compaq dc5700 MT desktop w/ Intel Core 2 Duo 6400 2.13GHz, 3.6GB DDR2 SDRAM, Intel 82Q963/Q965 Integrated Graphics Controller
What software can i use to compare its performance when it's compiled with GCC and when compiled with MSVC? I think it should be some mathematical software, so the performance would be very dependent on CPU- and memory-specific optimizations.
How is OpenGL support (specifically OpenGL 3.x) in the different video card drivers available for Linux?Assuming that the hardware supported it well, would the drivers be an issue?
I am running the newest linux (ubunbtu 11.04) on an old laptop (2.3 Ghz celeron, 760 mb ram, bios is the latest version). I don't expect it to perform well, it's not a fast processor.But.....it performs so poorly with linux...and I am beginning to wonder whether the machine is broken or malfunctioning. The processor utilization seems high at all times, but I am not sure what is normal/typical.Which of the many benchmark software packages should I use in order to quantify it's performance (or lack there of)? Are there web resources that will list benchmark values of various machines, so I can determine if my punch box is broken or whether it's just slightly slower than other similar machines?
Does anybody know details about the integrated benchmark which comes with the disk management utility "palimpsest"? How does it perform the read/write benchmark?
I have used a windows text editor (Notepad++) which has set a benchmark for myrequirements. As I tend to use linux most of the time I have been looking for a similar editor for some time. Kate is ticking most boxes. 2 things I can see which I would like if anyone could advise:You can find selected within the current file. IE. highlight a string for searching. I cant see the ability to do the same in all files. Does this exist?In NPP I can search for a string in "all files currently open" within the editor. Does this facility exist in Kate?
I love my Ubuntu installation, I'm definitely a convert. This issue is Im sure my graphics arent working at full spec, seems very slow compared to my old windoze install. Is there a standard benchmark and test software to compare my system to to ascertain whether its graphics or net connection? (Im mostly streaming over the net.. I have removed ipv6 already, no better.)
when i want copy something from dvd my debian squeeze is total slow cpu ussage is 100% and write 2.2 mb/s and musick is stop and play. This same is on burning cd /dvd the device buffer is an about 10-15% this dvd is Pionier 116D on windows xp work perfect. I try benchmark dvd form gnome-disk-utility but i got Error benchmarking: helper exited with exit code 1: Device /dev/sr0 is too slow to benchmark
[Code]....
( everything works on debian lenny on the old kernel 2.6.26 ) I instaling a few kernel and compiling 2.6.35.7 with .config file form ubuntu on finaly didn't help
I have an OpenGL app that generates images by rendering into an off-screen surface. I'd like to get it running on our Linux server, but the only way (that I know of) to initialize an OpenGL context is to create an X window and pass it to glX.
This is lame since I don't need any windows - just a render buffer. Is there any way I can get an OpenGL context on this server?
I have a tightvnc server running on my computer and have my IPAD using a vnc client to connect to it. Everything works fine except for apps that require openGL (eg: minetest,steam). I was wondering how I could use said apps over vnc.
New here so please go easy. I am trying to get OpenGL running on Ubuntu 10.04 (64 bit). The hardware is a Dell box with a NVidia Quadro 600 graphics card; I am also running under VMware.
I tried using "apt-get install nvidia-current", followed by "nvidia-xconfig", which told me a new xorg.conf file had been written. I then rebooted. A dialog appeared saying Ubuntu is running in low-graphics mode and that it had failed to load module "nvidia" and no drivers available.
As I didn't seem to get very far this way, I tried downloading the NVidia 64 bit linux driver version 275.09.07 and ran this from the console. Firstly it told me that I do not appear to have a NVidia GPU supported by this version of the driver (yet NVidia's description of the driver says it does support this gpu). I went ahead and let it try to build the kernel module but then it failed with the message "failed to load kernel module 'nvidia.ko" I'm not clear how to proceed on this one. Has anyone else got a Quadro 600 card to work? If so, how?
I am writing a program that needs to display graphs. Right now I am using Cairo which works well except it is really slow. Drawing 1200 lines locks up my computer (i7 CPU and gtx285 graphics card). I only found examples to use Cairo with GTK DrawingArea can I use OpenGL instead or is there a way to cairo to run faster?
I'm trying to put the geant4 program on my computer and I need to install openGL first. I need the glut.h file and gl.h file in order to do this but I can't seem to find them anywhere online. I am using Fedora 14.
code.c: In function ‘init’: code.c:2338: error: stray ‘342’ in program code.c:2338: error: stray ‘200’ in program code.c:2338: error: stray ‘213’ in program code.c:2338: error: stray ‘342’ in program code.c:2338: error: stray ‘200’ in program code.c:2338: error: stray ‘213’ in program
I'm trying to get a program to compile with OpenGL support and it's saying that the headers are missing. But I think (or thought!) that I already had Open GL up and running. My suspicion is that I need to install the appropriate -devel files...but I just can't seem to find them. Furthermore, I don't want to tweak my system and install proprietary Nvidia drivers if things are already working just fine.
I have a Geforce 8300 GS in a i586 32bit Dell Inspiron 530. I'm trying to compile Cinelarra and keep getting:
Quote:
OpenGL 2.0 libraries missing Hardware acceleration using OpenGL 2.0 is disabled
Does anyone know which driver (ie: 96xx? 173xx?) I should be using for this? Where are these libraries? How can I find them and tell Cinelarra where to look?
And even more basically: How do I tell if OpenGL is working or not? Maybe I don't have them afterall..
Code: Failed to activate desktop effects using the given options. Settings will be reverted to their previous values.
Check your X configuaration.
You may also consider changing advanced options, especially changing the composting type. I cannot use OpenGL, hence my Compiz is useless.. I have ATI 5850s
I have openGL working fine on my system.The only problem is that when I try to run the executable file, nothing appears unless the full scene has been rendered.In fact, it appears in parts, i.e. updates after a second, then after another second etc...However, earlier, the rendering used to be continuous and I could see each pixel getting rendered in a continuous fashion.
I just upgraded to 10.04 on my Dell optiplex GX280 and now OpenGL isn't working (xbmc and cairo dock won't start). Here are the (i think) relevant lines from lspci: