Programming :: Use Socket Programming In Order To Implement Chatting Feature?
Aug 25, 2010how to use socket programming in order to implement chatting feature
View 5 Replieshow to use socket programming in order to implement chatting feature
View 5 Repliesiam just trying to connect to server which accepts one client and server will read(blocking operation) infinitely, but After closing the client socket the server "read operation" is returning zero and "errno variable(in errno.h)" value is also zero. how can i detect whether a client socket is closed/active..?
client.c
Serv_Addr.sin_family = AF_INET;
Serv_Addr.sin_addr.s_addr = inet_addr("127.0.0.1");
Serv_Addr.sin_port = htons(26553);
if( 0 > connect (Serv_Fds,&Serv_Addr,sizeof(Serv_Addr)) )
{
perror("connect");
return 0;
[Code]....
I have a server listening on incoming client connections. Once the client establishes SSL connection with the server, the server waits on read() from the client. Only Client can disconnect the connection. I want to have a timer in the server program to wait for x secs after read() and then disconnect the Client connection.
View 3 Replies View Relatedi have a server program which accept multiple client connection and am using polling. like every 2 secs it will look to client whether any data is received after it binded. i have used setitimer but there is runtime error i got.. the server accept all client connection but doesn't execute any msg which client sent.
#include<stdio.h>
#include<stdlib.h>
#include<sys/socket.h>
#include<sys/types.h>
#include<netdb.h>
#include<unistd.h>
#include<pthread.h>
#include<string.h>
[Code]....
i have problem in socket programming, while displaying received message in file,i got a problem... i cant able to write it in the file.... this is the code....
Code:
/* tcpserver.c */
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
[Code]....
now my problem is run time error i can able to create file but i cant able to write file....log.txt contain nothing.... as here i have give sample code... dont say not initialising function and all.... i have initialised , please only see func1() - my problem is only not able to write msg which i got received from the client..
i'm writing a simple program of client socket program. Here below is the code sample which i'm writing...
Code:
//tcp_client.c
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include<string.h>
#include<stdlib.h>
[Code].....
the above code works fine.if we copmile and run ./a.exe 192.xx.xx.xxx 1111 and press enter it works fine..everytime it asks "Please enter the message: " and if give that will be displayed in server. but my problem is i dont want to print everytime "Please enter the message: " i just want to feed some words one by one to the socket.
im getting that error in my code for some reason. I compiled my code, and when i try to run this server it throws me an error on my call to setsocketopt(). The only way it can reach that part of my loop is if it succeeds when it calls sock() so I dont understand why the error says its an operation on a non-socket. Im just trying to set up a server to pass messages from a client to it a viceversa. Here is the code:
Code:
int main()
{
int socket_fd, new_socket_fd, k;
struct addrinfo hints, *server_info, *p;
struct sockaddr_storage peer_address;
code....
When sending data over the socket, the sending socket includes 0x00 after each sent byte. I wonder how this can be avoided -- I just want to transfer the data in the tx_buffer as it is.
# ./serv &
[1] 6895
# ./EUG 127.0.0.1
EUG: Data to be transmitted: 0x35 0x32 0x30 0xff 0x03 0x31
EUG: Data - #Bytes transmitted: 6
./serv: Here is the message: '5'
[Code]...
Is it possible to swap a client ip and port ? This is what I am trying to do. Let say you have Comp1 and Comp2 And you have Server between them. My goal is to get Comp1 and Comp2 know each others IP So Comp1 connects to server And server stores comp1's IP In a text file or other place And Comp2 connect to server And server also stores his info And then both comp1 and comp2 dowload the tex file And use the info on it.
View 9 Replies View RelatedHow can we build a packet using C?we have a structure called sockaddr_in which is use to for IPv4,so that we can define address,port and etc in this way:
Code:
struct sockaddr_in sock;
sock.sin_family=AF_INET;
[code]...
This is my main question:Quote: In raw socket sniffing: how do I copy data from a structure into a char[] or pointer? My problem: I started doing some raw socket programming in OpenWRT (I'm a newbie) for research. It's been a long time since the last time I programmed in C, so here's my newbie question/problem.
I'm receiving packets and using an .h file with the structures to get the information of each 802.11 packet in monitor mode (attached to this post).My (simple) goal is to get the Tx MAC Address. No luck. This is my "read the prism header" function:
Code:
ParsePrismHeader(unsigned char *packet,int len)
{
wlan_header *wlan;ieee_802_11_header *i802;u_int16_t eth_type;
unsigned char *mac;unsigned char *mac2;
wlan = (wlan_header *)packet;
i802 = (ieee_802_11_header *)(packet + wlan->msglen);
[Code]...
I am currently doing a research on video transmission over wireless LAN. I tend to transmit my offline file (xx.svc) from server to client.It may sound stupid (since I have a very little knowledge about c programming and raw socket), but my biggest challenges is that when I want to write the file to the buffer, how actually to define/include the file at the programming coding? where I need to locate the file? Is it at the same folder with my c programming, or somewhere in the linuxinclude folder?
Can anyone just give a simple example on how to include a file and write it into a buffer before send it through raw socket.
I am looking to be able to connect to an IRC server in a C program. I have followed some instructions from an old book I have however it doesn't seem to be working. I've tried connecting to localhost on my ssh port and it still doesn't want to work. This is what I have so far as a piece of skeleton test code:
Code:
#include<sys/types.h>
#include<stdio.h>
#include<stdlib.h>
#include<sys/socket.h>
#include<unistd.h>
#include<netinet/in.h>
#include<arpa/inet.h>
[Code]....
Where is the perl module for programming with sockets?
View 4 Replies View RelatedI have currently had the need to go back to basic socket programming, and implemented a simple udp packet sender. But I realized I needed to be able to select which network interface to send the packets from.
The reason is so that one of the interfaces has vlan tagging, and I need my UDP packets to be accordingly vlan tagged. For example, one of the interfaces is eth1.200.
this is my client and server. I can receive text file. but I can't send other type of file like PDF,Docx,Odt
View 11 Replies View RelatedI have a partially completed interpreter that has first-calss functions and can store scopes in variables. That way it is possible to implement a simple class like this:
Code:
MyClass = func () {
value = 0;
setValue = func (x) value = x;;
[code]....
But what about inheritance, and what if I want to know the type of the object?
I am doing real time programming in C++, under Linux. I have two processes, let me say A and B. A process is being started periodically, every 5ms. B process is being started every 10ms. The process A is doing data processing. The process B is reading that data and displays it. I am confused about how to run periodically processes. The problem is that the period of process A should be as much as it is possible accurate (5ms). For the process B it isn't so important. I have created independent processes, each in one .cpp file, and I am starting them from bash file. Is that OK? I don't have to make child processes in order to have parallel processes?
View 1 Replies View RelatedSo basically, there is a really cool writing system I have been working on. It could be viewed (for simplification purposes) like an encryption method for the Latin script.
Facts about the writing system:
It has a little over 300 symbols.
It is syllable-driven.
It is highly compositional (eg. "c", "ca", "cae", "ca " and "ci." all map to different symbols - and NOT by overlaying elements)
Symbols have medium graphical complexity (comparable to Korean Hangul, or Japanese Hiragana)
Has a rather complex set of diacritics (~10, some of which can go on any symbol)
Has no ligatures
How transliteration occurs:
Sequences of Latin symbols map to certain symbols. Example below:[G][rou][p ][hu][g.]Characters sequences between "[" and "]" map to a single symbol (so it would take only 5 symbols to write "Group hug.").
How I want it to work:
I would like to have a daemon that: Intercepts all text displayed on the screen.
Converts it to my writing system (changes letter sequences with individual Unicode codes)
Leaves unsupported symbols unchanged.
Displays all the text on the screen using my font and characters intertwined with the fonts and characters left unchanged.
For example, if you take the following line of C++ code:for (i = 1; i <= n; i++)
I would like it displayed like this:[fo][r ]([i ]= [1]; [i ]<= [n]; [i]++)
Bold-symbols should be in my Unicode font with special symbols defined for this writing system, and the rest should be in its original font and encoding. Also, I would like this encoding to hold for display-purposes only. The data in the memory should remain unaffected. This also means real-time adjustments: if I open a text editor (say, from the OpenOffice Suite) and I start typing, I would like to see what I type encoded with my writing system, even though the document actually contains Latin letters. This also means that the symbol immediately before the cursor may change as you type.
I have these but not working.
size_t count_words(const std::string& s)
{
std::istringstream is(s);
return distance( std::istream_iterator<std::string>(is),
std::istream_iterator<std::string>());
}
and
std::string s; // word count
unsigned int wordno = 0;
while(getline(myfile, s))
{ ++wordno;
if(s.empty())++ wordno;
else wordno += count_words(s);
std::cout << s << '
';
}
myoutput1<< "Number of words : " << wordno << '
';
myoutput1 << "
Word" <<" " <<" Occurrence" <<endl;
myoutput2<< "Number of words : " << wordno << '
';
myoutput2 << "
Word" <<" " <<" Occurrence" <<endl;
I developed a protocol "it's a modification of OLSR" for wireless networks, it was with JAVA and I try to simulate it on NS2, I used AgentJ, so in the TCL I did any thing like usual;
set val(chan) Channel/WirelessChannel ;# channel type
set val(prop)Propagation/TwoRayGround ;# radio-propagation model
set val(netif) Phy/WirelessPhy ;# network interface type
[code]....
and I didn't specified the protocol because I attached my nodes to the JAVA class responsible for the protocol, but when I run it generates errors, it claims the protocol to use, so I don't know how proceeding.
I implemented a SSL client using openssl on Linux and it's working fine i am getting response from server...
But my problem is I have a separate thread for each request comes form front end and i have to do SSL communication in each thread, for this i have to create a separate SSL Context for each thread and this is taking too much time hence my transaction is getting delayed
My question is can we implement Persistent SSL connection where i will do SSL Handshake only at the time of application startup and use that connection in all the threads....
i need to implement a Set class(like in stl) using a vector.Here is my code that doesnt work corectly:
Code:
#include <iostream>
#include <vector>
template<class T>
class Set
{
[Code]....
How can I implement c_str() for a string class?
View 2 Replies View RelatedI have an interpteter that supports string literals, and the way it works is that the lexer returns the entire string as a single token, with the quotes removed and escape sequences replaced with the literal characters they represent.
I already implemented single-quote strings, they don't interpret any characters specially except for the single quote. I partially implemented double-quoted strings, they already support all the same backslash escape sequences that C does. But I would also want to add variable substitution.
The way it would work is that "${expression}" would interpret the expression (which could just be a variable name) and replace itself with the result. But I have no idea how to do this.
In case it matters, I'm using a hand-written lexer and recursive-descent parser.
I need to implement SAML 1.1 SSO process in Php(Preferred), Java, or C# I am having a very difficult time finding information related to this task. If I could use SAML 2.0 I would be home free with "Simple Saml Php" but I am not that lucky. Would the process be as simple as building the SAML in XML then submitting it with a SoapClient? According to the Docs I've read that would appear to work.
View 1 Replies View Relatedhow to implement inheritance an polymorphism in plain C. Most of them do this through function pointers.However I'd like to support multiple inheritance.
View 14 Replies View RelatedI'd like to implement a dynamic menu which will allow me to specify an IP address and read it into memory. This is what I've got so far (it's fairly basic...)
Code:
IPS=`ifconfig -a | grep 'inet addr:' | awk '{print $2}' | tr -d "addr:"`
PS3='Select an option and press Enter: '
select i in $IPS
do
case $i in
$i) echo $IPS;;
esac
done
echo $IPS
At the moment it just says "Which IP would you like to use" and then freezes, most success I've had is it showing all the IP's listed in ifconfig and then showing the same menu.
I'm implementing a TCP protocol. TCP implementation requires to send packets continuously and if the receiver doesnt respond after a particular interval of time it should resend the packet again. I need some method to implement a timer expiry function. How can I implement it? Should i implement threads (If yes can you please give a sample)? or is there any better method? I'm implementing it in a Unix system.
View 3 Replies View RelatedI wish to implement some part of my codes to use the GPU of my graphic card but I have no idea whether GNU as already implemented it (as for OpenMP). I mean, there are PGI Fortran compiler which embedded CUDA but I figure it's not free. I also wonder if that works only with ATI graphic cards or if for instance I can use my Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller.
View 4 Replies View Related