Networking :: Send Array Over Socket
Nov 20, 2008how can i send an array of string to the client from the server side?
View 2 Replieshow can i send an array of string to the client from the server side?
View 2 RepliesI am currently trying to get a B.A.T.M.A.N mesh network up and running. the thing uses UDP port 4305 for broadcasting to nearby nodes and it seems this port is closed or used by something else.
now i have tried to open this port with commands like
Code:
iptables -A INPUT -p udp --dport 4305 -j ACCEPT
iptables -A OUTPUT -p udp --dport 4305 -j ACCEPT
it still gives me the same error saying the socket cannot connect.any way for me to scan that udp port, see what is blocking it and open the thing up ?
I'm trying to create a PF_PACKET socket and send a frame to another host, I know the destination's mac address and interface index, and I want to use my own protocol no., so I defined a PROTONO as 0x2323, here's the code of sender
Code:
#define MYPTNO 0x2323
int main(int argc, char **argv)
{
intsockfd;
//struct sockaddr_inservaddr;
struct sockaddr_ll servaddr, bindaddr;
[Code]...
Has anyone had an issue with gdb not being able to send a UDP msg across a socket?
I have ComponentA sending a msg to ComponentB utilizing gdb. ComponentB gets the msg. ComponentB sends a msg to ComponentC. ComponentC does stuff to the msg and sends a msg back to ComponentB using gdb.
ComponentB never seems to receive the 2nd message.
If I don't use gdb the messages Tx and Rx without an issue.
I'm flying blind without gdb to figure out a different bug.
Been trying all sorts of different things to implement a non-blocking send on a TCP server socket.As I kill the client, the server keeps blocking on the send no matter what. Am I missing something? Any other way to do that without involving any additional thread?
View 4 Replies View RelatedI want to configure socket timer to release socket(port) once the connection is terminated. Do we have something in Linux OS to configure this delay to release socket?.
Any command, link or man-page anything will be helpful.
I browsed a lot but unable to find it.
how can i send a text file from server to client? the problem is, i dont know how to send those two file to the client ( center node)
View 1 Replies View RelatedI had installed Fedora 10
Below is the output of uname -a
Linux 2.6.27.5-117.fc10.i686.PAE #1 SMP Tue Nov 18 12:08:10 EST 2008 i686 i686 i386 GNU/Linux
I need to enable telnet service on it, then found xinetd and telnet-server not installed,
Then I had installed below
First I had installed Xinetd: xinetd-2.3.14-21.fc10.i386.rpm
then I had installed telnet-server: xinetd-2.3.14-21.fc10.i386.rpm
After installation I executed below commands
Service xinetd start
Chkconfig xinetd on
Chkconfig telnet on
Service iptables stop
Chkconfig iptables off
Iptables �F
After I had tried telnet localhost ----IT FAILED
when I run telnet server manually by issuing the below command
/usr/sbin/in.telnetd, I get below error
[COLOR="Red"]/usr/sbin/in.telnetd: getpeername: Socket operation on non-socket[/COLOR]
I have other system running same OS, I had followed the same steps discussed above to enable telnet, It works fine on it.
I am created one udp socket. i want to send the data(bytes) to another PC.i need to send 614400 bytes of data. while sending it saying error like" message is too long ". so what is the maximum possible data can i send from a socket?
View 3 Replies View RelatedI'm trying implement a small server for a university work, my server is creating, binding and listening but it don't accept any connection, these are the files I'm using in server:
Code:
// Definition of the Socket class
#ifndef SOCKET_H
#define SOCKET_H
#include <sys/types.h>
code....
I've made a client just for test it, but no ones run well, the server is always returning -1 when accept is called!!
What should I do to send and receive messages in this server??
Code: # traceroute -I 69.12.32.2 Note: the -i and -I options were exchangedfor compability with LBL traceroute Use -I for ICMP, and -i <ifname> to specify the interface name unable to create ICMP send socket: Permission denied Note that the command was done as root. This worked in 11.3.
And yes, it works without the "-I". But it should work with the "-I". One shouldn't have to boot into Windows, just to run "tracert" there.
I am pragmatically trying to upload a list of files from my client machine to a proFTPd server I have running on Ubuntu. Every time I get several (around fifty) files into the transfer, I get the following error: Quote: Connection reset by peer: socket write error
I am able to remotely upload 25,000 small files of ~ 1K in size, but when I go to upload hundreds of 2-4 Mb files, I get a socket write error. Am I using up all available sockets before they can be released? If so, how do I release the sockets? If not, what does this error mean and why am I getting it?
i will be quick, im trying to send a mysql query output into an array ie:
Code:
declare -a HD
HD=`echo "USE db; SELECT uid FROM user" | mysql -u $login -p$pwd -h $dbhost -B`
echo ${#HD}
those vars in mysql connection are previously and correctly assigned.
but got an error
script.sh: 2: declare: not found
I've set up a fully functional e-mail server and can send and receive e-mails to and from an array of virtual domains without a problem. The only hiccup I have is that only root is able to send e-mails via mutt. I have not stipulated a sendmail line in the mutt configuration so it's sending e-mail with default configuration. How can I get it so that all users on the server can send outgoing e-mails via mutt?
Update: Solved this by following this http://inmyplace.info/2008/05/07/pos...ission-denied/
I am currently doing a research on video transmission over wireless LAN. I tend to transmit my offline file (xx.svc) from server to client.It may sound stupid (since I have a very little knowledge about c programming and raw socket), but my biggest challenges is that when I want to write the file to the buffer, how actually to define/include the file at the programming coding? where I need to locate the file? Is it at the same folder with my c programming, or somewhere in the linuxinclude folder?
Can anyone just give a simple example on how to include a file and write it into a buffer before send it through raw socket.
this is my client and server. I can receive text file. but I can't send other type of file like PDF,Docx,Odt
View 11 Replies View RelatedAnyone knows the difference between a socket and TCP connection for connecting to an external system?
View 1 Replies View Relatedi'm writing a simple program of client socket program. Here below is the code sample which i'm writing...
Code:
//tcp_client.c
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include<string.h>
#include<stdlib.h>
[Code].....
the above code works fine.if we copmile and run ./a.exe 192.xx.xx.xxx 1111 and press enter it works fine..everytime it asks "Please enter the message: " and if give that will be displayed in server. but my problem is i dont want to print everytime "Please enter the message: " i just want to feed some words one by one to the socket.
im getting that error in my code for some reason. I compiled my code, and when i try to run this server it throws me an error on my call to setsocketopt(). The only way it can reach that part of my loop is if it succeeds when it calls sock() so I dont understand why the error says its an operation on a non-socket. Im just trying to set up a server to pass messages from a client to it a viceversa. Here is the code:
Code:
int main()
{
int socket_fd, new_socket_fd, k;
struct addrinfo hints, *server_info, *p;
struct sockaddr_storage peer_address;
code....
We are seeing recv err on socket 31: 0x36. What could be meaning of the error?.
View 1 Replies View RelatedCan we open TCP and UDP socket on same port number?
View 1 Replies View RelatedI am facing some problem with loopback on UDP sockets. is there anyway by with we could avoid loopbacking of a UDP datagram destined to same IP address, and instead force it to go all the way till NIC and then come back to the socket.
The problem is, we have some piece of code written at driver level, and we want each and every packet to hit that code on its TX and RX path. But if src and dest IPs are same, packet loops back from the IP stack itself, without hitting the driver code.
Can we modify the characteristics of a UDP socket, such that each and every packet has to go through NIC interface, thus avoiding loop backing when the src and dest IPs are same?
I am trying to create the IPV6 socket and was wondering if anybody has any code strip which I can reuse ?
View 1 Replies View RelatedI want to reuse a socket without closing the same. I am running a client and it connects to a server. The server shuts down in between and comes up. So after this I want to reconnect to server without closing my socket and creating another one. Is there any way?
View 3 Replies View Relatediam just trying to connect to server which accepts one client and server will read(blocking operation) infinitely, but After closing the client socket the server "read operation" is returning zero and "errno variable(in errno.h)" value is also zero. how can i detect whether a client socket is closed/active..?
client.c
Serv_Addr.sin_family = AF_INET;
Serv_Addr.sin_addr.s_addr = inet_addr("127.0.0.1");
Serv_Addr.sin_port = htons(26553);
if( 0 > connect (Serv_Fds,&Serv_Addr,sizeof(Serv_Addr)) )
{
perror("connect");
return 0;
[Code]....
I am trying to connect with Winsock Windows sockets from a PC running Windows XP with a utility program that enables a dialogue over sockets. I have the listener running on Ubuntu on Port 6330. I can telnet to the listener and interact from both the Ubuntu desktop and the XP PC. But my utility program using Winsock is unable to connect. I have no firewalls impeding this. Maybe there is a better vehicle than the Windows Winsock.dll? I dont need network file access, just TCP ports/.sockets.
View 1 Replies View RelatedHave a question regarding the implementation of TCP keep alives.
If I enable the option of keep-alives on a TCP socket, is there any way that my application can get the response to the keep-alive back from the kernel. Basically, I have a 'select' blocking on a socket on which I have enabled keep-alives. I need to know if select would unblock if a response to a keep-alive sent by the kernel is received on the socket.
#server.pl
use IO::Socket;
$| = 1;
$socket = new IO::Socket::INET (
LocalHost => '10.100.207.13',
LocalPort => '5000',
code....
it displays the message "couldn't connect to the server". How can i connect to the remote machine using tcp socket?
I'm using mysql server through tcp/ip with no problem. But I don't know since when I'm not able to connect through socket. There are lots of topics but my bad I couldn't find one works for me.
OS: Ubuntu 9.04
mysql 5.0.75-0ubuntu10.5
my.cnf
Quote:
[mysqld]
user = mysql
socket = /var/run/mysqld/mysqld.sock
skip-name-resolve
safe-show-database
code....
/var/run/mysqld/mysqld.sock socket exists and has chmod 777
Error:
Code:
ERROR 2002 (HY000): Can't connect to local MySQL server through socket 'localhost' (2)
If I open a raw SCTP socket, am I able to bind to a specific port? (I only want to see SCTP packets from a particular IP address AND port.) Or, any raw SCTP socket, regardless of port binding , will get all SCTP packets received by the OS from that IP address? The port doesn't matter and is ignored.
View 1 Replies View Related